Besides finding gold , weapons, ammunition and armor, Painkiller has a little something extra. Each time you kill an enemy a soul arises from the faded body of your fallen foe. This soul only stays for a short time, so you can't wait too long before collecting it. For each soul you collect you gain one point of health. This, in and of itself, is a pretty good deal, but it gets better! For every 66 souls you collect, you morph into a demon for a short time. In this demonic form, the world turns into a misty, black and white vista with your enemies a brilliant, flaming red. While morphed, you cannot be hurt by your enemies, a single strike blasts your target into bits at any range, and you move with supernatural speed.
Moving in Painkiller is pretty painless for anyone that has played a shooter before. W moves you forward, S moves you backward, A strafes left, and D strafes right. The Spacebar is used for jumping. There are no keys for running or ducking. Left mouse button is for Primary Fire Mode of all weapons and the right mouse button is for Secondary Fire Mode. You can change weapons by using the scroll wheel on your mouse or using the numbers 1 through 5 on your keyboard. All of these commands are reconfigurable through the Game Options screen.
One last thing to mention about the Single Player mode is the Bosses. At the end of each of the five chapters is a Boss. The se guys give a new meaning to the word "big" when applied to an opponent in a game. On top of being incredibly large, some of them are able to conjure up additional help in the form of some of the regular enemies. If that wasn't bad enough already, there is one more thing about the Bosses that you should be aware of. Each Boss has a special weakness that you must discover and overcome before you can begin taking him down. Simple enough, right?
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